Star Wars Edge of the Empire

Born on Kashyyyk, Haubitz moved to Corellia at a young age with his father who owed a life debt to a trader based in Coronet. His childhood was often fraught with racism, as Wookies were rare in the settlement just outside of the city. It was there where he made the decision to never harm others and pursue a medical profession.

After studying at the University of Coronet Haubitz moved to Naboo for an advanced education in Theed, where he swore the Hippocratic Oath to render medical aid to those in need.

Haubitz's journey towards Master Medic at the Theed Medical Center was interrupted when he joined the Battle of the Great Grass Plains where he triaged and treated many of the injured amongst the Naboo Army, Gungan Grand Army, and Trade Federation prisoners.

Having witnessed extreme poverty and economic fallout from war, Haubitz saw free trade and opportunity as the paths to avoid economic hardship. Spurred by capitalistic motivation Haubitz plans to one day start a medical supply business.

Critical injuries: none



blue = career skill
General Skills Rank
Astrogation (Int)
Athletics (Br)
Charm (Pr) 1
Coercion (Will)
Computers (Int)
Cool (Pr)
Coordination (Ag)
Deception (Cun) 1
Discipline (Will)
Leadership (Pr) 1
Mechanics (Int)
Medicine (Int) 3
Negotiation (Pr) 2
Perception (Cun)
Piloting - Planetary (Ag)
Piloting - Space (Ag)
Resilience (Br)
Skulduggery (Cun)
Stealth (Ag)
Streetwise (Cun)
Survival (Cun)
Vigilance (Will)
Combat Skills Rank
Brawl (Br) 1
Gunnery (Ag)
Melee (Br) 2
Ranged - Light (Ag)
Ranged - Heavy (Ag) 2
Knowledge Skills Rank
Core Worlds (Int) 1
Education (Int) 1
Lore (Int) 1
Outer Rim (Int)
Underworld (Int)
Xenology (Int)


Weapon Skill DMG Range Crit HP Special
Fists Brawl 3 Engaged 5 Adv 0 Disorient 1, Knockdown
Bowcaster Ranged (Heavy) 10 Med 3 Adv 2 Cumbersome 3, Knockdown
Force Pike Melee Brawn+3 Engaged 2 Adv 3 Pierce 2 (ignore 2 soak), Stun Setting

Talents and Special Abilities:

Name/Rank Ability
Wookie Rage if wounded +1 DMG to Brawl and Melee attacks, +2 if critically injured
Surgeon (2) heals +2 wounds when making a Medicine check
Bacta Specialist (1) heals +1 wound when using bacta tank
Stim Application action with average Medicine check, engaged ally increases 1 characteristic by 1 for remainder of encounter and suffers 4 strain
Grit (1) Gain +1 strain threshold
Resolve (1) When suffering strain, suffer 1 less strain to a minimum of 1. Does not apply to voluntary strain loss.


Encumbrance Threshold: 12 (5+Brawn, +4 backpack)
Encumbrance Current: 11
Weapons and Armor
  • Bowcaster (5)
  • Force Pike (3) (Minor damage, +1 setback)

  • Thermal Detonator (1) [R]
Personal Gear
  • Backpack (-)

  • Medpack (1) (Grants 1 boost die to all Medicine checks, grants 1 stimpack per scene)
  • 1 x Breath mask (1)

  • 1 x restraining bolt (0)
  • 4 x ration packet (0)
  • 1 x binders (0)
  • 1 x stimpacks (0)
  • Chance cubes (0)
  • Sabbac deck (0)
  • Commlink (0)













Notable Features: